Tamara Gruenewald

Who is Tamara Gruenewald?

Dayharu.com

Game Development

Robot Lab WIP

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Who is Tamara Gruenewald?

I'm a front-end web developer and educator. For 8 years I've taught STEAM to elementary schoolers, and I built Dayharu.com, a scheduling tool that saves schools dozens of hours of admin work. In my spare time I make games for itch.io game jams, and when I'm not at a keyboard, I'm probably roller skating.

Contact Me

Dayharu.com

A scheduling tool built for schools and academies, so admin teams don't have to spend dozens of hours building a semester schedule by hand.

The Problem

Scheduling eats admin time

Building a semester schedule by hand takes dozens of admin hours — and it's easy for it to feel rigged in favor of whoever's friends with the person making it.

Input

Tell it what you've got

Teachers and their qualifications, the classes offered, and each student's semester plan — how many of each class they need.

Speed

Under 3 minutes

Dayharu does the math and builds a full schedule of who needs to be where, and when — no spreadsheets required.

Bonus

Sub schedules too

It also generates a substitute schedule, so small private schools that can't afford an outside sub service still have a plan when a teacher is out.

Tech

How it's built

Svelte, JavaScript, HTML, and CSS on the front end, with a PocketBase backend for storing user data. Hosted on Cloudflare.

Links

See it live

Visit Dayharu.com →

Game Development

Games I've made for itch.io game jams, in my spare time. Scroll sideways to browse, or see more on my itch.io page →

Puzzle

Pop 'n Draw

Draw to pop balloons.

View project →

Visual Novel

How it Ends

Help a robot save the Moon.

View project →

Puzzle

Cerilia in The Dark Place

Help a child find the source of the noise that's keeping them up at night.

View project →

Platformer

How Jackelopes Brew Tea

Help one jackelope find leaves for the perfect cup of tea.

View project →

Educational

Pack-a-Pack

Explore how students can be built up or weighed down by different circumstances.

View project →

Puzzle

Ghost In The Wizard's House

A timed point-and-click game — help solve a mystery.

View project →

Robot Lab Work in progress

A kids' coding app I'm building: students design a virtual robot, then program its behavior with Blockly to complete tasks in a simulated environment.

Concept

Build, then code

Kids design a robot from parts — chassis, wheels, motors, sensors — then use block-based code to program it to complete tasks, like knocking over a soda can.

So far

Blockly is wired up

The robot builder and a Blockly-integrated code editor are in place, letting students snap parts onto a chassis, wire up matching ports, and write behavior with blocks.

Screenshot

Robot Design screen

Robot Lab robot design screen, showing a robot built from a chassis, wheels, motors, and a distance sensor, wired up in the inspector panel